The same duel — a tank, a descending UFO, one shot at a time — rebuilt once per wave of AI capability. First pencilled into a school copybook in BASIC, recreated by a simple prompt, "enhanced" with claims it couldn't keep, taught to fight back and learn, and finally given a third dimension. Each page is a playable snapshot of what the technology could actually do at the time.
The childhood original, recreated by a simple LLM prompt. Zig, zag, descend, repeat.
Score, sprites, touch controls — and marketing claims the code never quite delivered.
It fights back — aimed bolts, dodge-dashes, and an honest learning algorithm.
The duel finds a Z axis — WebGL deep-space approach in three.js.